Luminous Productions even said that the Tantas were a “ labor of love” for the team, and that’s apparent. Fighting, talking to and learning about the four leaders and their fall from grace are some of the highlights of Forspoken. The matriarchs that control the world, the Tantas, are fearsome, with a fascinating array of spells, lots of intrigue and a great wardrobe. Still, most of the elemental effects, Frey’s movements and a lot of the world of Athia is beautifully realized. Running on Square Enix’s in-house Luminous Engine (the team that made the game is a newly-formed group called Luminous Productions), Forspoken gives some beautiful moments of magical pyrotechnics, but it’s not quite up to the consistent environmental beauty (and attention to detail) of games like Horizon Forbidden West or Returnal. You keep moving, through the lands of Athia, through the adventure, because it’s really fun and satisfying, but also because when you slow down, you start to see the cracks. In Forspoken, you control the agile, angry Frey (voiced by Ella Balinska), slinging elemental attacks (and f-bombs) at multiple monsters before leaping off a cliff face and swinging from a molten outcrop.
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